March 21, 2012

Aeon of Sands - modding & different settings/campains

Today I assembled a tileset to show, that everyone can create a totally different setting/campain with the Aeon of Sands Engine.


I'm currently developing the game-engine:

0. dungeon renderer (100% done)
1. animation system (75% done)
1. fighting system
2. quest system
3. modding/scripting (50% done)
4. sample campain (20% done)
5. aso.

No comments:

Post a Comment