Today I assembled a tileset to show, that everyone can create a totally different setting/campain with the Aeon of Sands Engine.
I'm currently developing the game-engine:
0. dungeon renderer (100% done)
1. animation system (75% done)
1. fighting system
2. quest system
3. modding/scripting (50% done)
4. sample campain (20% done)
5. aso.
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