here are some bigger screenshots taken from the Windows version of my new Game. Thanks to .Net and compiler DEFINES my Game runs already in Windows Phone 7 and Windows using the same code :).
I also managed to get it running using Mono, MonoDevelop and MonoGame (an OpenSource XNA port for OpenGL).
So Linux and Mac version are possible too!
Sadly i can't compile it for Android and iOS because of lack of MonoDroid and MonoTouch. They are both to expensive for now.
For now i have five Levels. I changed the hearts to collect to diamonds. I added enemies and moving clouds.
What you think of adding a time counter to finish each level? I don't want to add a clock. I want to make it darker if the time runs out. You will only see a spot on the Prince. If it's too dark, the Prince will die and the Level restarts.
Good or Bad Idea?
I hope you enjoy the screenshots...