September 9, 2007

Jeff Strain: Wie entwickelt man ein erfolgreiches MMO?

How todo a MMO. Jeff Strain CEO from ArenaNet talks about developing a MMO. If you have 30 Millionen Dollars and 140 Fulltime Developer, you have a small chance to create an AAA MMO. ;-) If not, you better create another type of Game.

http://de.guildwars.com/press/article/jeffgc2007/

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